MAGICAL

SPHERE

Category: Feature Playset

Target Age: 6+

Brand: Sybill

Status: AW ‘27

Sybill is a revival of a classic Giochi Preziosi brand, reimagined with updated technology and expanded play. The Magical Sphere is a light-up crystal ball that functions as a fortune-teller, ambient lamp, and gesture-controlled spell machine — all activated through a wireless ring accessory and a hidden necklace amulet locked inside a motorized secret compartment.

03 • Hidden Accessory

NECKLACE AMULET

The secret reward. Locked inside the sphere's hidden drawer at unboxing, it can only be claimed by performing the correct gesture sequence. No electronics — just geometry. Its molded shape physically keys into the base to trigger the mist vaporizer, making the reveal feel genuinely magical.

Mist Trigger

Discovered via Gameplay

Geometry-Keyed

01 • Core Unit

MAGICAL SPHERE

The heart of the experience. Blow on it to wake it, press a crystal to choose your adventure, and watch the dome fill with color — or mist. A hidden motorized drawer in the base conceals a secret amulet, unlockable only by performing the right gesture. Everything that makes the magic happen lives in the base, keeping the dome clean, simple, and endlessly atmospheric.

RGB LEDs

MEMS microphone

Motorized Secret Drawer

Ultrasonic Mist Module

02 • Wearable

MAGIC RING

The key to the whole system. Worn on the hand, it turns movement into spells — and its embedded magnet lets the sphere tell the difference between a ring tap and a bare-finger tap, unlocking entirely different behavior from the same button. One small accessory, doing a lot of quiet work.

Accelerometer

Wireless Transmitter

Embedded Magnet

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